gMote 1.4
posted Friday 9th January 2009 @ pm by Craig
 
Hi everybody!

gMote is now at 1.4, and it has some features that many of you requested. First among these is the "keystrokes" function. You're no longer restricted to gestures that carry out simple actions involving one simulated key combination - you can input a series of them along with any other text.

This involves using a very simple script. An example is "[ctrl:ab]". If you assign this to a gesture, then drawing it will trigger the Ctrl key, followed by "a" and "b" and then the release of the Ctrl key. The result in a word processor is that all text is selected and made bold. Another example is "username{tab}password{enter}". This would fill in a log-in form (not recommended if you share your computer though, as gMote gestures are very easy to see and modify!).

There are a bunch of other bug-fixes and new features, I hope you enjoy finding them.

PS. There were a few issues after the initial update which have now been fixed. These were that gestures could only bring up an Explorer window, and a crash when assigning a gesture to launch a program or website. Fixed! Download again =).

Go get it.
gMote 1.33
posted Monday 24th November 2008 @ am by Craig
 
It's update time!

- gMote now uses "relative paths", so you can use it from a USB memory stick or portable hard drive to other run programs on those devices, regardless of the drive letter assigned when you attach them to a computer. Because all settings are saved locally (the only registry key is for "Always run at startup"), they'll go wherever you take gMote =).

- Some long overdue bugfixes: the "timeout" tick box, needing Admin privilege for startup option and crashing when right- then left-clicking in the test area.

Give it a go!
Apologies...
posted Monday 20th October 2008 @ am by Craig
 
That last update broke a few things. My shaky hands (nervous with excitement about gMote of course) put some letters where they shouldn't have been and it disturbed rather a lot of functionality... like anything to do with window commands and also Browser: Previous tab. And possibly the auto-update too! So if you don't have version 1.32, head to the download page now...
gMote 1.31
posted Sunday 19th October 2008 @ am by Craig
 



It's got a timeout for permitting normal use of right-button-drags and middle-button-drags and I hope - I really hope - that all those niggling multi-monitor issues are finally done with!

Go download!

A forum is finally in the offing. I just have to finish configuring its permissions... why must phpBB be so complicated?

Things I'm investigating:
- "rocker" gestures
- multiple actions in a sequence
- inserting text with a gesture
- some strangeness with Browser:Back working but Browser:Forward not (despite the fact they work in exactly the same way)
gMote 1.30
posted Thursday 14th August 2008 @ am by Craig
 


If you want to use it like you did before, you can. If you want to add special rules and exceptions, or even make one gesture behave differently in a hundred different programs, you can!

Give it a try.
Back in business
posted Saturday 21st June 2008 @ am by Craig
 
OK so finally I'm back to work on gMote, having discovered that it's a lot cheaper to stay in and geekulate than to explore the tourist places in Beijing (besides I have to save money for beer, pizza and jazz).

First up is the per-application gesture stuff - look out for it soon! I just have to figure out some things and gently massage my brain back into programming mode...
Taking a little break
posted Friday 25th April 2008 @ pm by Craig
 
I've just moved from the UK to China to start internship work at a technology company, to improve my Mandarin and experience the culture! This means for the next few weeks I'll be busy finding a place to live and settling in to my job, so the updates will be slower until then...

Thanks =).
gMote 1.20
posted Tuesday 15th April 2008 @ pm by Craig
 
I've had time to implement many suggestions, including gestures with the middle mouse button, disabling gesture trails, launching folders, using the Windows key for key combinations associated with gestures etc., but most of my time was spent on the Chinese translation, with help from cool8jay (thanks!). Suggestions from 中人are most welcome, but support can only be provided in English =).

Go get it!

So the next thing I guess is per-application gestures... bear with me!
Update soon
posted Monday 7th April 2008 @ pm by Craig
 
It's taking a little longer than expected, but this week there will be an update to include a Chinese/中文 translation, bug-fixes (multi-monitor issues, disappearing trail sections) and some new minor features as per requests (turn trail off, launch folder). The update after that will likely include per-application gestures, though that's a little more complicated so cut me some slack...

14th April update: Delphi and Unicode are not friends! But I'm almost finished...
gMote: new features, new fixes
posted Friday 14th March 2008 @ pm by Craig
 
I've had a lot of constructive feedback on gMote, including several feature requests that have made it into version 1.10.

What's new:
  • You can specify certain programs during whose operation you want gMote to do nothing. Using right-click-and-drag to draw gestures but having problems with a game that uses it for something else? Add it to the list.

  • You can change the colour used to draw the gesture trail

  • You can assign key combinations to gestures. For example, maybe you want a gesture to make text Bold - simply select "Key combination" on the actions drop-down list, press the "Ctrl" button in the left-hand grid and type "B". Every time you draw that gesture the program will simulate Ctrl+B.

  • You can switch off those messages in the bottom-right corner if you find them distracting or are using gMote for something different (you know who you are!)



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